game news Super Mario 64: an excellent official guide from 1996 resurfaces, Nintendo reacts
Super Mario 64 is one of those legendary games that will probably be talked about for years to come. The proof is that the title is back in the news 26 years after its launch through an official guide that is worth seeing. Yeah, except… Nintendo isn’t really of that opinion.
3D, everywhere, even in magazines
AND Super Mario 64 was also acclaimed in his time, it is for many reasons, including the revolutionary use of 3D. Very clearly, and still to this day, Miyamoto’s game is a foundational pearl that directly allowed the Nintendo 64 to take off considerably: we could talk about it for hours but really, is the official guide to the game that we are particularly interested in today.
Because yes, a somewhat special companion book was released only in Japan this year 1996. It was not released anywhere else and the only way to obtain it currently is by spending exorbitant sums through digital resellers: It must be said that the object is surprising since each page represents a level of Super Mario 64rebuilt into a 3D model photographed directly by Nintendo. A way to precisely explain how to beat each level, while revealing each of the secrets that reside there with new graphics.
nintendo strikes back
Not long ago, therefore all scans of this ultra rare magazine were shared on the web by an internet user. A very nice discovery, except for Nintendo that did not see it that way and that, very recently, pressed for all the files to be deleted. The cause ? Copyright, something that the manufacturer has already accustomed us to on many occasions, attacking all those who dared to share their works in their entirety on the internet.
The person who uploaded the images, Comfort Food Video Games, spoke with Kotakuafter pressure from the Japanese manufacturer to remove the files from the archive.org platform.
Unfortunately, archive.org sent me their usual takedown notification email informing me that Nintendo of America had disputed the copyright of the scan and that it had been removed. Frankly, I’d like to dispute the legitimacy of all this and how Nintendo of America would have anything to do with a 1995 Japanese guide from Gem Books licensed by Nintendo… but I really can’t fight Nintendo’s legal team here. It’s incredibly disappointing.
While I fully understand intellectual property and copyright protection, I didn’t think I would hurt anyone’s feelings by scanning and downloading a 27 year old guide that no longer exists. Honestly, I think this helps Nintendo and only hurts the people selling this guide for hundreds of dollars. All I wanted to do was spread my love for this amazing guide and, to a greater extent, my love for the company.
I’m still new to video game preservation, but I can’t think of anything more depressing than how a group of hard-working people who spend their free time and money painstakingly archiving and preserving history get no help from big business. like Nintendo. In fact, they are actively hindering the cause.
By Max_CagnardJournalist jeuxvideo.com