God of War Ragnarok: Sony Teases Exciting Mechanics Like Kratos’ Leviathan Axe!

game news God of War Ragnarok: Sony Teases Exciting Mechanics Like Kratos’ Leviathan Axe!

Announced in September 2019 during the PlayStation Showcase that presented the PS5, God of War: Ragnarok is one of the most anticipated games of the year. Developed by Sony Santa Monica, the title appears to have some exciting new mechanics.

In the end, we know very little about this. God of War: Ragnarok, whose premiere in 2022 has been reaffirmed by Sony The trailer confirmed the presence of Tyr and Thorbut we already know that the god armed with a hammer will be represented in a somewhat unusual way.

New mechanics as flashy as Kratos’s axe?

A way of saying we should forget the representation of Thor present in the movies ? Yes, as evidenced by the artwork presented by Santa Monica. However, certain traits of the Norse god will be present: “(Thor will be) a tall, broad, hedonistic man, a bit childish (…) out of step with the image of Thor that people currently have”. Just apart from the story that will take over from the 2018 game by taking us discover new places and meet new deitiesGod of War Ragnarok will have to bring a series of novelties and surprises for not be a “mere sequel”.

The developers haven’t detailed all of these new features yet, but the beginning of the teasing seems to be starting. On April 1, a player with the alias Trophy Dad shared the moment in God of War when players learn to remember the Leviathan ax. In his tweet he highlights the felt feeling during this discovery, and think that the developers have done everything possible to give this feeling of divine power. A tweet picked up the next day by Beau Anthony Jimenez, sound designer on PlayStation:

So excited to see players react the same way to what we’re preparing for God of War: Ragnarök. I must say that the work was great.

Many theories waiting to know more

It was enough for many fan theories to appear on the Web. some imagine that Mjolnir, Thor’s hammer, will receive a similar treatment to that of the axe, others believe that the study takes exactly the opposite of this mechanic. We’ll still have to wait a few weeks/months before we know more, so please be patient.

Unfortunately, these new mechanics were created without George Mawle, principal designer of the Leviathan axe, who passed away on September 2, 2021. A death that occurred 7 months after his departure from the studio, which affected many people within the industry. An industry veteran, George Mawle had worked at prototype 2, Yaiba: Ninja Gaiden Z, clash of titans, Robotech: The Macross Saga or Hot Wheels: Stunt Track Driver.


About God of War: Ragnarok

By MalloDelicJournalist jeuxvideo.com

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