game news eFootball 2022: A new version 1.0 to save the successor to PES?
Following a chaotic launch of its highly anticipated version 0.9 last September, eFootball 2022 has postponed its version 1.0 with much more extensive content. A choice that follows the immense discontent of fans of the Pro Evolution Soccer saga whose title must carry the torch. This will finally land on April 14, and we were able to test out the gameplay of the soccer simulation in the preview. Focus on what was presented.
Have we been betrayed? Already present in London in September 2021 to play eFootball 2022we were seduced like many by the free-to-play gameplay ready to be launched by Konami (our preview here), although the content would arrive later in the year. Unfortunately, the launch of the successor to Pro Evolution Soccer had the effect of a cold shower : The advance version was finally riddled with bugs of all kinds, the gameplay was not smooth for unpleasant gaming sensations, the visual representation was very limited for a title ultimately completely different from what was announced in the form. After a patch released on November 5 to fix some issues, Version 1.0 scheduled for next week promises to be eFootball’s final and true update session.
my big fault
We were invited to experience eFootball 2022 version 1.0 near the Konami facility in London. After a very brief presentation of the new features of the version and some upcoming content items, we were able to try our luck in the game through friendly matches against the AI or the present journalists for more than 4 hours. The 9 available teams were those that were currently in version 0.9. We did not have access to the “Dream Team” mode explained below.
If we weren’t able to ask the UK Konami team about the content, but only about the gameplay, the game’s lead producer, Seitaro Kimura, recorded a video message for us direct from Japan: an apology to the players, journalists and influencers who are fans of the game for a too hasty release of version 0.9 with the promise of having listened to the critics. In response to this, version 1.0 is closer to the version tested by the press in September in London, never really released afterwards.
As for the new orders, get out of the R1-square to feint, return of the classic square-cross much more intuitive. Pressure from a second player is now possible with R1 pressure on defense, and curled passes or power shots will now be usable in this patch. Finally, the visual indicators (cursors) are less clutter than before.
When the grass is greener
If most of the big bugs had already been overshadowed through the patch, the fluidity, the speed of the game and the inertia have been revised for this new version, and much better! A match is much more fun and engaging than before, without sacrificing build. Placed attacks or transition plays. Collisions, while still buffable, are less embarrassing when using the left trigger (press hard) and players are more reactive after contact. Whether facing the AI or a human, we especially regret depth management when on defense, because some aerial or ground passes behind defenders are deadly and difficult to recover, even on a fairly low block. The same goes for feint punches that can put a player down even if he anticipated it. On the other hand, after a few games, a player with the ball thrown at full speed can be contained if we anticipate his placement well, even by slower defenders, a good point for game balance.
Graphically, eFootball wasn’t outrageous before, but the rendering is a bit closer to what was done in the last Pro Evolution Soccer with version 1.0. The details of the faces are finer, even if the‘we will still have reservations about facial expressions being too limited. The immersion in the spectacle of the teams with a licensed stadium is very good, with cinematics this time more fluid (they did not exceed 30 FPS in 0.9) and inflated by theAdded player introduction in the competition. (front photo). One drawback at this point even though the game is free to play: the spectators copied and pasted again ad infinitum in the stands
Below are comparative screenshots of the title in version 0.9 on the left and version 1.0 on the right:
Goodbye Creative League, hello Dream Team
On the content side, the information is quite scarce. We have had confirmation that the mode Creative League changed its name: Dream Team. The principle is the same and similar to FIFA’s FUT mode, a card game that represents players to compose the team of your dreams. There will be several types of cards in the menu (legendary, hot players, etc.), with contracts for the players per year that we can progress. The Tour Event will pit the player’s Dream Team against the AI, while the eFootball League will add a player division system to this mode. For the rest, we have not had any further information about the launch of the mobile version, the return of the Master League or the Crossplatform.
Even if we are necessarily cautious after the failed launch of eFootball 2022, the introduction of the new version 1.0 was reassuring in terms of gameplay. Using the same engine (Unreal Engine 4), Konami has limited breakage and will no doubt make the title smoother next week, more pleasing visually and in gameplay feel.To now view the content that will be available to make the current pill much less bland.
By IzokayEditorial jeuxvideo.com