Building will be key in Kingdom Hearts 4, says Tetsuya Nomura – GameSpot

Very thorough when it comes to spreading clues, the series’ designer wasn’t content to pop up hidden messages in the halls of the event; according to him, none of the Square Enix employees could crack the last one (see opposite page). ), no more than fans on social networks. The choice to host the festivities in Shibuya, in the heart of Tokyo, is also no accident, as it is the district featured in the first sequence of the game broadcast last Sunday: “Shibuya is an easily recognizable place“, acknowledges Nomura, who however confirms that the Tokyo district has no connection with those who appear in the series. the world ends with you or in the last Stranger from Paradise: Final Fantasy Origin.

Therefore, Shibuya will be part of the world of Quadratum in which Sora wakes up, a universe already covered in the previous episode, either in the virtual game inserted in the world of Toy Story, or in the last moments of the adventure. Located in the adjacent district of Minami Aoyama, the apartment in which the hero of the series wakes up will act as a base of operations in the early stages of the game, Nomura also specifies. Particularly empty, the interior of the room could also change between now and the game’s launch.”From Sora’s perspective, Quadratum is an underworld, a fictional world different from reality. But from the point of view of its inhabitants, the world of Quadratum corresponds to reality, and the universe where Sora and the others were located represents in contrast an imaginary world. I think the theme of this episode is based on the contrast between these two perceptions.

As we suppose at the end of the first trailer, Donald and Goofy search for clues to Sora’s disappearance in their own world. This is also the reason why they adopt a design in line with the previous installments, compared to the realistic style adopted by Sora. As in previous episodes, the appearance of the characters will effectively adapt to the traversed universe.

On the combat side, Tetsuya Nomura confirms the return to the mechanics of jet controls from kingdom hearts 2these contextual actions that fans have obviously been asking for:”After the release of Kingdom Hearts III, we received a lot of requests for the return of Reaction Commandos, so we brought them back.“Which also explains why the Keyblade turns into a large drill during the combat sequence, after a small icon bursts through.”The reason a small black circle appears on the screen is simply because we have not made it official which platforms the game is intended for.“On the other hand, we will have to wait to find out more about the new “Build” command that appears in the traditional menu. how to play of this episode, so much so that we can already imagine craft on the go like some very popular games…

Finally, in relation to the mobile project Kingdom Hearts: Missing Link, also announced last Sunday, Tetsuya Nomura says it will fill a gap in the “χ” series, which includes Kingdom Hearts χ, Kingdom Hearts Union Cross, and Kingdom Hearts Dark Lord. This multi-episode based on augmented reality and geolocation is presented as a link between the different universes. Therefore, it will not be part of the Dark Seeker arc that brought Sora into Kingdom Hearts III nor the Lost Master arc opened with Kingdom Hearts IV. “[When it comes to geolocation]we’re trying different things, but depending on the timing, the terrain and atmosphere may be partially inspired by Disney World.“specifies the creator of the series about possible links with the entertainment giant. A title whose closed beta is scheduled for next fall.

Also read | Kingdom Hearts 4 announced for its 20th anniversary

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