game news Need for Speed: Chicago, cartoon effects and photorealism, new leaked details
The next Need for Speed will land this year 2022, after a one-year postponement. While we are still waiting for a first trailer, a name or just a first logo, a famous journalist reveals some pretty interesting details ahead of time.
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Jeff Grubb is not just anyone in the video game scene: a renowned journalist who works at VentureBeat, he has been, along with Jason Schreier, one of the most well-sourced and most credible experts for some time. So, inevitably, when the man releases some well-placed scoops on his podcast, you have to listen carefully, although taking tweezers never hurts.
In this case, it’s the upcoming Need for Speed that we’re interested in: We remind you that this will be released in 2022 and that logically, Electronic Arts should not take long to lift the veil on the project. Grubb, however, comes by to drop off some treats on his show. grubbsnaxwhich he states according to his own sources: The first thing to know is that the context would be planted in the city of Lake Shore City, directly inspired by Chicago. After the Miami imitation of Heat and the fictional city Fortune Valley, in a kind of Nevada in Recovery, the return to a deeply urban environment would therefore be part of it.
An artistic mix… daring?
Also and above all, Jeff Grubb specifies that Criterion Games (which is in charge of development) would opt for a decidedly photorealistic render, a tangent already borrowed from some works. We remember that according to other rumors, the title would only be released on PC, PS5 and Xbox Series, the PS4 and Xbox One versions having finally been cancelled: inevitably, we cross our fingers so that the graphic result is up to the standards of the new generation machines. And the potential is real.
Otherwise, more interestingly, the American declares that an original artistic bias would be chosen: “There will also be anime-like visual effects. You see, like in car commercials where as the car drives, flames and other cartoon-like elements fly everywhere. These are the kind of effects they seem to want to reproduce.”he says looking at the camera. Suffice to say, the mix of these assets with photorealism is intriguing.
The journalist goes on to say that tuning will make a full return, with the possibility of “customize every part of your car”. A system that, said like this, is reminiscent of the daring “Autosculpt” mechanics introduced in carbon need for speed…which, frankly, doesn’t make us any younger. At the end, last information to sink your teeth: the type of social network “Autolog” would also be returning.
Always in agreement with the noises of the corridors, This Need for Speed 2022 whose name has not yet been clarified would be released next November.
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Pair Max_CagnardJournalist jeuxvideo.com