Kingdom Hearts 4: Tetsuya Nomura (FF7 Remake) reveals the reason for Sora’s realistic appearance

game news Kingdom Hearts 4: Tetsuya Nomura (FF7 Remake) reveals the reason for Sora’s realistic appearance

It was the pleasant surprise of last week. On the occasion of the twenty years of the series, Square Enix presented the new work of Kingdom Hearts. With the first images seen, Sora ended up landing in a world visibly very close to ours. It was during a recent interview that the creator of the saga explained the origins of this new world, as well as the realistic aspect of our protagonist.

Quadratum, the Tokyo beyond Sora

Square Enix has presented the first images of Kingdom Hearts IV on the occasion of the twenty years of the video game series mixing the style of the studio with that of the Disney licenses. As intriguing as it is tantalizing, the trailer gave us a glimpse of the beginnings of a particularly familiar new world. Quadratum will be one of Sora’s new destinations, a world visually very close to the Japanese capital, Tokyo. In a recent interview with Famitsu translated by CVGTetsuya Nomura, known for his work on the Final Fantasy saga and creator of the Kingdom Hearts license, spoke about this particular relationship. For him, Quadratum is not the “real world”, but a kind of “beyond”.

From Sora’s point of view, Quadratum is not the real world but instead resembles a parallel world, a world different from reality. On the other hand, for the inhabitants of Quadratum, their world corresponds to reality, and the world Sora and the others come from, the fictional world.

Still according to Tetsuya Nomura, this question of point of view must be at the heart of this new work. A recurring theme in the series.

The perception changes for each point of view. The Master of Masters said something to this effect already in Kingdom Hearts Union X (…). I think the theme of this new project will be the contrast between those who are in such different positions.

New look for a new life

If Quadratum looks so much like our world, at first glance it’s also Sora who got a nice facelift. The more realistic appearance of him is striking compared to that of his friends Donald and Goofy. A new but not trivial feature according to Tetsuya Nomura, who explains that this new look would be the result of our hero’s excursion in this fictional Tokyo.

Donald and Goofy go looking for Sora in the original world. All the real worlds that appear before the title (in the trailer) correspond to fragments of Quadratum and Sora will look realistic, but if he can go back to the original world, Sora will look like Donald and Goofy.

A completely new look for the Keyblade wielder, but one that should remain temporary. Parallel to these statements, Square Enix took the opportunity to talk about his title and in particular about Quadratum. The studio describes this world as “a large city set in a beautiful and realistic world unlike anything seen before in the Kingdom Hearts series.”

We will have to wait a little longer before being able to browse Quadratum while the release date has not yet been communicated. Still on this fourth work, it should be noted that the first images are subject to change. A recent report from Famitsu states that if the trailer presented by Square Enix runs on Unreal Engine 4, the game should take advantage of the power of Unreal Engine 5.


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